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3D Asteroids

3D Asteroids Gameplay

A 3D reimagining of the classic arcade game Asteroids, developed in Unity. This project was selected for presentation at the Trinity University Computer Science Exhibition for its polished gameplay and technical implementation.

Key Features

  • Full 3D Gameplay: Translated the classic 2D Asteroids mechanics into a 3D space, including player movement, shooting, and asteroid splitting.
  • Scoring and Lives System: Implemented a robust scoring system and a lives system to create a complete game loop.
  • High-Performance Physics: Optimized for smooth gameplay even with a large number of on-screen objects.

My Role

This was a solo project, so I was responsible for all aspects of development, including:

  • Game design and mechanics.
  • All programming and scripting in C#.
  • 3D modeling and asset creation.
  • UI/UX design and implementation.