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2D Blackjack

Blackjack Gameplay

A 2D implementation of the classic card game Blackjack, developed in Unity. This project focused on creating a polished user experience with smooth animations and a clean interface, using coroutines to manage game flow and animations.

Key Features

  • Classic Blackjack Rules: Implemented standard Blackjack rules, including splitting, doubling down, and insurance.
  • Animated Card Dealings: Used coroutines to create smooth and visually appealing card dealing and UI animations.
  • Game State Management: Developed a robust system to manage the game state, player turns, and win/loss conditions.

My Role

This was a solo project, so I was responsible for all aspects of development, including:

  • Game logic and rule implementation.
  • All C# scripting for gameplay, UI, and animations.
  • UI design and asset creation.