https://jeemlettuce.itch.io/last-bastion
Relatively larger-scale project. Basic tower-defense game focusing on level design and performant enemy movement and effects.
https://jeemlettuce.itch.io/asteroids
Getting back into Unity through a small Asteroids project. Experimenting with particle effects and shaders.
Selected to present to the Board of Trustees at Trinity University.
https://jeemlettuce.itch.io/sokoban
Experimenting with tiles, grids, player animation, and level design.
https://jeemlettuce.itch.io/blackjack
Another small project getting the hang of coroutines and animations.